Publications

Our publications communicate the outcomes of our scientific research and contribute new knowledge and understanding to both the scientific community and the wider public. We publish in multiple formats, including journal articles, conference proceedings, and technical reports. Below, we list our most recent publications.

2025

Raptis, G. E. (2025). Exploring Cognitive Variability in Interactive Museum Games. Heritage, 8(7), 267. MDPI AG. https://doi.org/10.3390/heritage8070267

2024

Raptis, G. E., Katsini, C., Hadjisavvas, N., & Stavrakis, E. (2024). PRINIA: Privacy-Preserving Facial Recognition Framework for Extended Reality Environments. In 2024 International Conference on Computer and Applications (ICCA) (pp. 1–6). IEEE. https://doi.org/10.1109/ICCA62237.2024.10928041
Moukanou, D., Raptis, G. E., & Katsanos, C. (2024). Challenges in Transitioning from Desktop 3D to Extended Reality Space: The Case of a Virtual Museum Application. In Proceedings of the 28th Pan-Hellenic Conference on Progress in Computing and Informatics (PCI 2024) (pp. 174–179). ACM. https://doi.org/10.1145/3716554.3716580
Bompotas, A., Triantafyllopoulos, P., Raptis, G. E., Katsini, C., & Makris, C. (2024). Towards Exploring Personalized Hyperlink Recommendations Through Machine Learning. In Adjunct Proceedings of the 32nd ACM Conference on User Modeling, Adaptation and Personalization (UMAP ’24) (pp. 528–533). ACM. https://doi.org/10.1145/3631700.3664913
Panos, F., Raptis, G. E., Katsini, C., & Katsanos, C. (2024). Towards Identifying Visitor Types in Virtual Museums Using Spatial and Interaction Data. In Adjunct Proceedings of the 32nd ACM Conference on User Modeling, Adaptation and Personalization (UMAP ’24) (pp. 505–509). ACM. https://doi.org/10.1145/3631700.3664908

2023

Raptis, G. E., Theodorou, V., & Katsini, C. (2023). Towards Evaluating Image Recommendations in Digital News and Media Ecosystem. In 2023 International Conference on Computer and Applications (ICCA) (pp. 1–6). IEEE. https://doi.org/10.1109/ICCA59364.2023.10401593
Raptis, G. E., & Katsini, C. (2023). Transforming Ideas into Code: A Novel Approach to Design-to-Development Workflow. In 2023 International Conference on Computer and Applications (ICCA) (pp. 1–6). IEEE. https://doi.org/10.1109/ICCA59364.2023.10401412
Tsolakidou, A., Raptis, G. E., Katsini, C., & Katsanos, C. (2023). Exploring the Impact of Cognitive Styles on the Visualization of Privacy Policies. In Proceedings of the 27th Pan-Hellenic Conference on Progress in Computing and Informatics (PCI 2023) (pp. 109–115). ACM. https://doi.org/10.1145/3635059.3635076
Raptis, G. E., Theodorou, V., & Katsini, C. (2023). Towards Enhancing the Media Industry Through AI-Driven Image Recommendations. In Human-Computer Interaction – INTERACT 2023 (pp. 574–579). Springer Nature Switzerland. https://doi.org/10.1007/978-3-031-42293-5_75
Milousi, C., Raptis, G. E., Katsini, C., & Katsanos, C. (2023). RePaLM: A Data-Driven AI Assistant for Making Stronger Pattern Choices. In Human-Computer Interaction – INTERACT 2023 (pp. 59–69). Springer Nature Switzerland. https://doi.org/10.1007/978-3-031-42286-7_4
Petsas, S., Raptis, G. E., & Katsanos, C. (2023). Turn & Slide: Designing a Puzzle Game to Elicit the Visualizer-Verbalizer Cognitive Style. In Human-Computer Interaction – INTERACT 2023 (pp. 46–56). Springer Nature Switzerland. https://doi.org/10.1007/978-3-031-42293-5_4
Ardissono, L., Mauro, N., Petrelli, D., Raptis, G. E., & Wecker, A. (2023). 14th International Workshop on Personalized Access to Cultural Heritage (PATCH 2023). In Adjunct Proceedings of the 31st ACM Conference on User Modeling, Adaptation and Personalization (UMAP ’23) (pp. 352–354). ACM. https://doi.org/10.1145/3563359.3595622

2022

Ardissono, L., Raptis, G. E., & Mauro, N. (2022). Special Issue on AI and HCI Methods and Techniques for Cultural Heritage Curation, Exploration and Fruition. Applied Sciences, 12(19), 10118.  https://doi.org/10.3390/app121910118
Kuflik, T., Mauro, N., Raptis, G. E., & Wecker, A. (2022). 13th International Workshop on Personalized Access to Cultural Heritage (PATCH 2022)-Towards Hybrid CH Experience. In Adjunct Proceedings of the 30th ACM Conference on User Modeling, Adaptation and Personalization (pp. 371-373). https://doi.org/10.1145/3511047.3536341
Antoniou, A., De Carolis, B., Kuflik, T., Origlia, A., Raptis, G., & Gena, C. (2022). AVI-CH 2022: Workshop on Advanced Visual Interfaces and Interactions in Cultural Heritage. In Proceedings of the 2022 International Conference on Advanced Visual Interfaces (pp. 1-3). https://doi.org/10.1145/3531073.3535259

2021

Tremopoulos, A., Raptis, G. E., & Katsanos, C. (2021). WhatShapeWhatColor: Designing a Puzzle Game to Elicit the Field Dependence-Independence Cognitive Style. In 25th Pan-Hellenic Conference on Informatics. PCI 2021: 25th Pan-Hellenic Conference on Informatics. ACM. https://doi.org/10.1145/3503823.3503861
Alharthi, S. A., Raptis, G. E., Katsini, C., Dolgov, I., Nacke, L. E., & Toups, Z. O. (2021). Investigating the Effects of Individual Cognitive Styles on Collaborative Gameplay. ACM Transactions on Computer-Human Interaction, 28(4), 1–49. https://doi.org/10.1145/3445792
Kavvetsos, G., Katsini, C., & Raptis, G. E. (2021). Introducing Privacy Preservation in Personalized Cultural Heritage Applications. Adjunct Proceedings of the 29th ACM Conference on User Modeling, Adaptation and Personalization. UMAP ’21: 29th ACM Conference on User Modeling, Adaptation and Personalization. https://doi.org/10.1145/3450614.3463388
Raptis, G. E., & Katsini, C. (2021). Analyzing Scanpaths From A Field Dependence-Independence Perspective When Playing A Visual Search Game. ACM Symposium on Eye Tracking Research and Applications. ETRA ’21: 2021 Symposium on Eye Tracking Research and Applications. https://doi.org/10.1145/3448018.3459655
Katsini, C., Raptis, G. E., Cen, A. J., Gamagedara Arachchilage, N. A., & Nacke, L. E. (2021). Eye-GUAna: Higher Gaze-Based Entropy and Increased Password Space in Graphical User Authentication Through Gamification. ACM Symposium on Eye Tracking Research and Applications. ETRA ’21: 2021 Symposium on Eye Tracking Research and Applications. https://doi.org/10.1145/3448018.3458615
Raptis, G. E., Katsini, C., Cen, A. J., Arachchilage, N. A. G., & Nacke, L. E. (2021). Better, Funner, Stronger: A Gameful Approach to Nudge People into Making Less Predictable Graphical Password Choices. Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. CHI ’21: CHI Conference on Human Factors in Computing Systems. https://doi.org/10.1145/3411764.3445658
Raptis, G. E., Kavvetsos, G., & Katsini, C. (2021). MuMIA: Multimodal Interactions to Better Understand Art Contexts. Applied Sciences, 11(6), 2695. https://doi.org/10.3390/app11062695

2020

Katsini, C., Abdrabou, Y., Raptis, G. E., Khamis, M., & Alt, F. (2020). The role of eye gaze in security and privacy applications: Survey and future HCI research directions. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (pp. 1-21). https://doi.org/10.1145/3313831.3376840
Alharthi, S. A., Raptis, G. E., Katsini, C., Dolgov, I., Nacke, L. E., & Toups, Z. O. (2021). Investigating the Effects of Individual Cognitive Styles on Collaborative Gameplay. ACM Transactions on Computer-Human Interaction, 28(4), 1–49. https://doi.org/10.1145/3445792
Kavvetsos, G., Katsini, C., & Raptis, G. E. (2021). Introducing Privacy Preservation in Personalized Cultural Heritage Applications. Adjunct Proceedings of the 29th ACM Conference on User Modeling, Adaptation and Personalization. UMAP ’21: 29th ACM Conference on User Modeling, Adaptation and Personalization. https://doi.org/10.1145/3450614.3463388
Raptis, G. E., & Katsini, C. (2021). Analyzing Scanpaths From A Field Dependence-Independence Perspective When Playing A Visual Search Game. ACM Symposium on Eye Tracking Research and Applications. ETRA ’21: 2021 Symposium on Eye Tracking Research and Applications. https://doi.org/10.1145/3448018.3459655
Katsini, C., Raptis, G. E., Cen, A. J., Gamagedara Arachchilage, N. A., & Nacke, L. E. (2021). Eye-GUAna: Higher Gaze-Based Entropy and Increased Password Space in Graphical User Authentication Through Gamification. ACM Symposium on Eye Tracking Research and Applications. ETRA ’21: 2021 Symposium on Eye Tracking Research and Applications. https://doi.org/10.1145/3448018.3458615
Raptis, G. E., Katsini, C., Cen, A. J., Arachchilage, N. A. G., & Nacke, L. E. (2021). Better, Funner, Stronger: A Gameful Approach to Nudge People into Making Less Predictable Graphical Password Choices. Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. CHI ’21: CHI Conference on Human Factors in Computing Systems. https://doi.org/10.1145/3411764.3445658
Raptis, G. E., Kavvetsos, G., & Katsini, C. (2021). MuMIA: Multimodal Interactions to Better Understand Art Contexts. Applied Sciences, 11(6), 2695. https://doi.org/10.3390/app11062695

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